Dr.M.A.Srinivasan, VAJRA Faculty IIT Madras Professor of Computer Science, UCL London, UK Founder of MIT Touchlab, Cambridge, USA.Manivannan, IIT Madras, Coordinator of the Laboratory Immersion, Presence, HMD, Interactive VR, Head Tracking, AR, XR, Mixed Reality, Virtual Reality, Haptics, Medical Simulation for Training, Upcoming conference on VR – Link Keywords: Consortium for AR/VR Engineering Mission in India (CAVE).Laparoscopic Simulator with Haptic Guidance.
TRAIN SIMULATOR 2013 MONTAGE SKIN
To gain a deeper understanding of human haptics, multidisciplinary investigations involving skin biomechanics, neurophysiology, psychophysics, motor control, and computational models are employed.
The interactions can not-only between human and machines in real space, but also in virtual reality and teleoperator systems. The Touch Lab at IIT Madras came into existence in June 2005. We not only study how humans explore and interact with objects, but also how machines do so. We use a variety of methods to look for the general principles that we use to explore, represent, and interact with objects. We define haptics as - the study of sensing and manipulation through touch. Haptics is an interdisciplinary research field. In our definition, haptics is pertaining to the sensing and manipulation using touch between human and machine, machine and machine, or human and human in a virtual, teleoperated, or even real environments. We also offer a course in our institute called Virtual Reality Engineering (AM5011), in which we learn a brief overview on VR and its various subcategories. Computer vision based applications in VR.VR based medical and training simulations.Our research works with respect to VR are classified under three broad areas: The only limitation to a near-real VR experience is the hardware expense as well as the computational powers required for the experience. Instead of getting visual feedback from a single direction, the user will receive visual, audio and haptic feedback from multiple directions.
TRAIN SIMULATOR 2013 MONTAGE TV
Unlike the older form of interfaces such as TV or mouse control, VR places the user inside an experience. Virtual Reality or VR uses a computer or computer-aided technology to simulate an environment for the individual.